Using the Project-Based Learning Method in the Development of Games on Unity to Develop Creative Thinking

Authors

Keywords:

project-based method, game development, creative thinking

Abstract

The article explores the development of creative thinking through the application of the project-based learning method in game development using the Unity engine. Currently, the project-based method is widely used as an effective approach that promotes motivation, teamwork, productive communication, and problem-solving abilities. Since the aim of the study was to determine its impact on creative thinking, a set of research methods was applied. The study had a quasi-experimental design. A total of 78 students participated in the pedagogical experiment: 40 were assigned to the experimental group and 38 to the control group through random assignment. The experiment was conducted based on a methodological learning system that linked the project-based method with different game genres developed in Unity. To assess the level of creative thinking, Torrance’s test was administered, focusing on such parameters as fluency, originality, elaboration, and flexibility. In addition, a student survey was conducted to evaluate their satisfaction with the learning process and to identify the main benefits and drawbacks of implementing the project-based method. The results were positive, confirming the effectiveness of the project-based approach in fostering creative skills.

Published

2025-06-30

How to Cite

Sembayev, T. (2025). Using the Project-Based Learning Method in the Development of Games on Unity to Develop Creative Thinking . International Journal of Education and Digital Pedagogy, 1(1), 4–14. Retrieved from https://ijed.kz/index.php/new/article/view/4